This game, released in the US as Bloody Roar: Primal Fury, is part of a large collection of Nintendo GameCube games in The Strong's collection that represent nearly 100% of all games released for that system. In comparison, its direct predecessor, the Nintendo 64, sold 33 million, while its main rival, the PS2, sold 153 million. Nintendo ceased production of the GameCube in 2007, after a disappointing run that sold only 22 million units. It sold poorly and was discontinued after only two years. Nintendo partnered with Panasonic to create a GameCube containing a full-sized DVD player, in order to compete with Microsoft and Sony. It was also the first Nintendo console not to launch with a traditional Mario platforming game.Ī hybrid version of the GameCube, called the Panasonic Q, launched exclusively in Japan in 2001. This often led third party developers to skip GameCube support entirely for more mature, but significantly popular, games, such as Grand Theft Auto III. The GameCube also became known for skewing toward a younger audience, with games like Pokemon and Super Monkey Ball. These smaller discs contained a mere 1.5 GB of storage, in comparison to the full-sized DVDs used on the PS2 and Xbox, which held 8.5 GB. The GameCube used small, proprietary discs similar to miniDVDs, which designers hoped would limited copyright infringement through CD burning, and also reduce the cost of games. It was later ported to the Microsoft Xbox under the original moniker of Bloody Roar Extreme in 2003. It also supported connectivity to Nintendo's newest handheld, the Game Boy Advance.Īlthough the GameCube possessed superior graphics to its main rival, the PlayStation 2, it lacked the ability to play DVDs, one of the PS2's main selling points. Bloody Roar Extreme, or Bloody Roar: Primal Fury as it is known outside of its Japan release for the GameCube, is a fighting game developed by Eighting released in 2002 for the Nintendo GameCube. The GameCube represented a number of firsts for Nintendo, becoming its first console to use optical discs instead of cartridges for its games, and its first console to allow online gaming. It competed primarily against Sony's PlayStation 2 and Microsoft's Xbox. It’s a cracking game that will serve your 3D fighting needs well.Released in 2001, the GameCube is Nintendo's fourth home console video game system. If you manage to find it, if it’s been stocked and you knew it was coming out somehow, then good on you. Look at the sales of Dead or Alive of even the appalling Mortal Kombat…īloody Roar Extreme is a massive opportunity that has been disgracefully overlooked. It runs at a blistering 60 frames, looks as good as anything Tecmo has offered the Xbox and is housed in wonderful destructible arenas.īloody Roar Extreme, if it had been sexed-up a little and the people who should have pushed it had bothered to do their jobs, could have made it as a mainstream success. When knocked into the air a Virtua Fighter style juggle system comes into play, enabling massive, satisfying combos to be dealt out. Seeing the same fate as CONTRA, Bloody Roar is not MGS, not Silent Hill and not Pro Evo and will there for receive little attention from those charged with trying to sell it, which is as shameful as it is dishonourable.Ī surprisingly sophisticated fighting mechanic underpins BRE which has successfully ‘borrowed’ from the well-established conventions of 2D and 3D fighting games. No marketing and no PR support was thrown behind Blood Roar Extreme, so the fact that it’s on the shelf might well come as a surprise. It’s a crunching disappointment that Konami Europe has lazily not bothered to push this release whatsoever. It’s a 3D fighter, which first hit arcades way back in 1997, and has seen solid enough support, largely, it must be said, in Korea and China, to be allowed to progress to high-end next-generation home consoles. Well that’s kind of the basic principal powering Bloody Roar Extreme. You fall back, your eight-inch long claws retracting into shaking, sweating hand, wild eyes barely registering the shock and horror of those around you… “Listen, just back off, you really, really don’t want to get me mad,” you warn, feeling your DNA stirring, feeling your skin beginning to change… He doesn’t listen and goes in for the attack and WHAM! You turn into a massive half man half tiger and cleave his head off in a single stroke. This 3D fighting game allows characters to assume animal forms to perform special moves and. You try your best to quash the situation but your aggressor just becomes more and more, you know, aggressive. Release your inner beast and tear through all who stand against you in Bloody Roar Extreme. Hudson knows this, which is why it’s releasing, via Konami, another slew of Bloody Roar games. Hybrid angry man/animal fighting is obviously the future.
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