![]() The greatest mortal mage ever to live is the Naga Queen Azshara, who still lives. Mages are also known for being able to summon elementals, usually water elementals, but can also summon air, earth and fire elementals as well. The mages of the Kirin Tor first mastered the arts of casting spells using the elements of ice and fire. At this point the mage chooses either evocation or transmutation as a preferred school, and casts spells from his chosen school. An adept mage who has dedication to and natural predilection for one of the schools of specialization becomes more entrenched. ![]() Mages also understand the workings of arcane energy so well that they can counter most magic with great effectiveness. Such beings can obtain a familiar, which is a normal animal that gains new powers and becomes a magical beast when summoned to service by a mage, while others choose to become focused mages. They focus on magic that creates and that changes things, most often with the purpose of damaging their enemies and boosting the power of their allies. Mages, the most common of arcanists, are found all over Azeroth. Mages do not benefit any direct DPS increase from spirit and this stat should not be focused on, but can however provide extra mana regen which is somewhat handy for mana management. As damage casters, primary stats are intellect, spell power, spell hit rating, spell haste and spell crit. In PvP, Mage deals ranged damage while using snare effects and Polymorph to control enemy players. Mages' utility spells also include conjuring food and drink and the ability to teleport to major cities and open portals for party members. At end-game levels, mages' damage is supplemented with spells like Counterspell, Remove Curse, and Spellsteal. Their primary role in a group is damage dealing and crowd control through the use of Polymorph, temporarily changing humanoids and beasts into harmless critters. The mage is a DPS caster that specializes in burst damage and area of effect spells.
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